Featured on 2018/08/13
What gets written, read, discussed and lectured with regard to design is, on the whole, very shallow.
Featured on 2018/08/12
The first sin of a bad interface is wordiness and clumsiness.
Featured on 2018/08/09
Words don't appear out of thin air. They are borne of ideas and values, and painstakingly combined, chosen, then refined.
Featured on 2018/07/30
In the 1960s, there was a creative revolution in advertising when someone decided that art and copy should try sitting in the same room.
Featured on 2018/07/27
5 lessons on using Figma to its wordiest potential.
Featured on 2018/07/26
I often wonder whether I’m starting things off on the right foot for future writers.
Featured on 2018/06/18
As designers, we often find ourselves in the position of the copywriter.
Featured on 2018/06/05
The most mythologized painting of the 20th century is Malevich's Black Square.
Featured on 2018/05/26
The more I read about interfaces and copy, the more I see people claiming that it's time we changed our approach to designing digital products.
Featured on 2018/05/18
Error messages always mean well. But all too often, they're confusing, unclear, and leave you wondering what to do next. Here's how to do better.