The amazing art of the video game marquee
The marquee back then had to do a lot of work, because the games themselves were all low resolution and blocky affairs.
The marquee back then had to do a lot of work, because the games themselves were all low resolution and blocky affairs.
Chrome turns 17 this week, and it feels like a good time to reflect on how far we have come in terms of Chromes guiding principles.
The end of prohibition but also the start of the Great Depression and the looming threat of war. What a mix.
The “AI” Bubble feels more like the all-encompassing wasteland that was the 2007 bubble in Iceland than anything else.
A full-ish history of user interfaces that can be themed to meet the opportunities and constraints of the time.
How time and circumstance have transformed these legendary in-app symbols.
They missed what was right in front of them. The audience.
If you're feeling nostalgic: Windows XP in the browser, but with a File System and comes with it, Programs.
A look at the past century through a cinematic lens.
This website uses technologies not available at the time the content here is about.
How economic forces have shaped what we see, from the earliest photography to the algorithms and AI of today.
Thirty years ago, the JPEG became the dominant way we share digital photos on the Internet.
20th anniversary of Steve Jobs’ 2005 Stanford commencement speech, a digitally enhanced version of the video, and some behind the scenes.
Interactive visualization of technological history.
In 30 years, JavaScript went from being a little scripting language to one of the world’s most popular.
Back when RAM was precious, clever code reigned. Take a peek into early computer vision’s elegant solutions.
Susan Kare's journey, inspirations, and views on design and its evolution.
Traditional and contemporary dimensions of shared mythologies.