The five best design links, every weekday

Category: Craft

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aresluna.org

Show your hands honor for the strange power they bring you

On designing finger-friendly interactions.

taylor.town

You cannot grow a pumpkin

You can play piano (unless you can’t play piano).

microsoft.design

Haptics design and implementation

Microsoft's guidance for adding haptic feedback to improve clarity, support inclusion, and create more intuitive experiences.

tonsky.me

Every frame perfect

How imprecise UI animations erode trust in product.

blog.murphytrueman.com

What Figma made visible

And whether the next generation of practitioners will get the same thing.

buzzusborne.com

Discovery vs Delivery

A personal perspective on AI, product quality and the growing divide between deciding what should exist and efficiently building it.

emilkowal.ski

Train your judgement

Settling for good enough is not good enough.

linkedin.com

The five dimensions of craft

Timeless principles that separate products people use from products people love.

ajitem.com

Six characters

What the PNR locator on your boarding pass actually contains, and why fare calculations are written in a currency that does not exist.

rajnandan.com

Good taste the only real moat left

The real edge comes from pairing judgment with context, stakes, and the willingness to build.

chrbutler.com

Craft is untouchable

AI doesn’t threaten craft—the temptation to skip iteration does.

uxdesign.cc

Designers finally have a say in the product they design

AI didn’t teach designers to code. It gave them back the decisions that were always theirs.

carlsz.dev

The evolution of craft

A new medium is here, or perhaps something more akin to a new fundamental force of nature.

yannglt.com

AI and the Rosetta Stone

How AI turns translation into runtime and why preserving intent between human ambiguity and machine precision is now the real craft.

lucumr.pocoo.org

Some things just take time

On friction, patience, and planting trees.

jakub.kr

Details that make interfaces feel better

A collection of details that make your interfaces feel better.

notbor.ing

The joy of building slow

A different path to success for product makers.

youtube.com

Why some movies feel more alive

More than just a blur of faces in the background, extras play a crucial but often overlooked role in the art of filmmaking.

pxlnv.com

On software quality

There seems to be wide agreement that Apple's software quality is not up to scratch.

itsnicethat.com

Faking ‘realness’ on a computer doesn’t get us anywhere new

What does “analogue” actually mean when most things are made, shared, and consumed digitally?