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Bringing Wikipedia to the homescreen on iOS

When Apple introduced an update to widgets with iOS 14, the Wikipedia iOS team was excited to take the opportunity to rethink our own.

Tridimensionality: skeuomorphism, flat design, and neumorphism

This text explores the characteristics, rationale, and representation resources of three of the most relevant recent UI styles.

UI & UX Micro-Tips: Volume Four

In this follow-up article I’ve brought you another selection of easy to put into practice UI & UX micro-tips.

Designing search for your product

Find your way around one of the most universal features 🔍 Explore the stages of Search, how it works, crucial decisions, and how to design it.

How tracking and kerning improves all caps text

When untreated, all caps text creates problematic spaces between letters. Tracking fixes it mostly for web and app design, kerning fine-tunes it.

Magnetic 3D Grid Interaction with Content Preview

A grid layout with a magnetic 3D interaction effect and a content preview animation.

The UI & UX Tips Collection: Volume Two

18 easy to put into practice UI & UX Tips that can help improve both your designs (UI), and user experience (UX).

Web Interface Handbook

This is a book about the fundamentals of creating a good web interface.


An experimental laboratory for user interfaces.

How to actually test UIs

Testing techniques used by leading engineering teams

Sticky Headers: 5 Ways to Make Them Better

Persistent headers can be useful to users if they are unobtrusive, high-contrast, minimally animated, and fit user needs.

The Sans Selection

While designing FiftyTwo, we intently searched for a sans-serif typeface. This post talks about the character of typefaces, pricing, and the winner.

Storybook 6.2 just shipped

Lots of new features and integrations to future-proof component development.

Designing with a fluid space palette

Space is the ultimate fundamental; the most ubiquitous “thing” there is.

Building a Magical 3D Button

Every action we take on the web starts with a button click, and yet most buttons are ho-hum and uninspired.

Building Dark Mode

For this year’s Hack Week I was determined to advance a cause near and dear to my cold British heart: dark mode.

Best Practices: Designing autosuggest experiences

Over the last couple of weeks, I carried an exhaustive study on about 50+ search bars.

Cookie Consent Speed Run

A frustrating game about GDPR banners.

On Time, Time Zones, and Software

Time zones are tricky. Basics, a bit of history, and tips in this article will help designers and developers create UIs with good UX.

UI & UX Micro-Tips: Volume Three

In this follow-up article I’ve brought you another selection of easy to put into practice UI & UX micro-tips.