The five best design links, every weekday

Category: Games

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darkpattern.games

DarkPattern.games

Game reviews to help you find good games that don’t trick you into addictive gaming patterns.

uxdesign.cc

Game design: dark patterns that keep you hooked

For someone who plays video games a lot, I realize how easy it is to get sucked into a game and play for hours at a time.

superjumpmagazine.com

The Enjoyable Illusion of User Control and Freedom

How users control video games, and the freedom they have to do so, can make or break the entire experience.

uxdesign.cc

Designers: you should be playing more videogames

A few lessons from one of the categories of Digital Products that rely the most on user experience to succeed: Video Games.

fastcompany.com

How Assassin’s Creed is bolstering tourism in Ireland, Italy, and beyond

Video games are all about escaping from reality. Now they’re being used to market real-life escapes.

gamesforcrows.itch.io

Feels

Where's Waldo for emojis.

wayfinder.nfb.ca

Wayfinder

A relaxing 'art game' in your browser that combines illustration, procedural generation, and computational poetry.

uxdesign.cc

The UX of video game tutorials

What decisions a designer will run into while designing learning experiences.

defaced.dev

margin-margin-revolution.css

Never forget the CSS margin order with this game.

codingfantasy.com

Coding Fantasy: Learn CSS, HTML & JavaScript by Playing Coding Games

No more boring lectures, videos and courses. Learn to code in a fun, fast and effective way.

kaboomjs.com

Kaboom.js

Kaboom.js (beta) is a JavaScript library that helps you make games fast and fun!

edition.cnn.com

Steer through the Suez Canal

Navigating the Suez Canal is a high-stress, complicated feat that requires master piloting skills. Try your hand at it!

coderelay.io

Fontemon

World's first video game in a font!

logoquiz.fun

The Logo Quiz

See how well you know your tech company logos.

nicole.express

How I make graphics for retro systems and retro-styled games

Game consoles, especially older ones, are defined more than anything by their graphics capability.

medium.com

Applying Usability Heuristics to Her Story

Exploring the alignment between in-game systems and the real world

vole.wtf

The Kilobyte’s Gambit

Can you beat 1024 bytes of JavaScript?

medium.com

Applying Usability Heuristics to The Witcher 3: Wild Hunt

A UX case study focused on the visibility of status.

medium.com

A UX Analysis of Real Estate Royale, Yakuza 0’s Game Within A Game

The first of a two part series exploring UX approach, issues, and recommendations

medium.com

A UX Analysis of Cyberpunk 2077′s HUD

Finding a balance between visual flair and effective communication.