The five best design links, every weekday

Category: Games

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Kaboom.js (beta) is a JavaScript library that helps you make games fast and fun!

Steer through the Suez Canal

Navigating the Suez Canal is a high-stress, complicated feat that requires master piloting skills. Try your hand at it!


World's first video game in a font!

The Logo Quiz

See how well you know your tech company logos.

How I make graphics for retro systems and retro-styled games

Game consoles, especially older ones, are defined more than anything by their graphics capability.

Applying Usability Heuristics to Her Story

Exploring the alignment between in-game systems and the real world

The Kilobyte’s Gambit

Can you beat 1024 bytes of JavaScript?

Applying Usability Heuristics to The Witcher 3: Wild Hunt

A UX case study focused on the visibility of status.

A UX Analysis of Real Estate Royale, Yakuza 0’s Game Within A Game

The first of a two part series exploring UX approach, issues, and recommendations

A UX Analysis of Cyberpunk 2077′s HUD

Finding a balance between visual flair and effective communication.

Behind the scenes of video game design, featuring Headland

Video game design is still a young enough practice to feel mysterious and discoverable.

Meow Mart - a game

You’re a cat living in a corner shop. You have a nice place to sleep, a variety of outfit choices and a vending machine that spits fire at you.

UI Trends for 2077

When playing a video game that has user interfaces inside of it, I can’t help but to think about how they’re made.

Game UI Database

A comprehensive screenshot reference tool for game interface designers.

Can you trick this AI into thinking you’re someone you’re not?

This 10-minute game is a lot of fun. It will also teach you a bunch about AI.

Doom Slayer UX

Onboarding a new player is an important game UX challenge, but it can be especially challenging in games like Doom Eternal.

I Spent 11 Years Working on This Line Rider Track

I remember when I first discovered Line Rider, that Flash game from 2006 with the simple premise of drawing a track for a sledder to ride on.

The UX of Among Us: The importance of colorblind-friendly design

Color blindness (color vision deficiency) is the decreased ability to see color or differences in color.

A UX Analysis of Xbox Passkey

Xbox Passkey is a 6-digit code that users can utilise to access their Xbox Live account rather than using an email and password.

The Caretaker

A pure CSS Horror / Puzzle game