The five best design links, every weekday

Category: Ux

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Tools Not Rules

Intelligent Creativity is transforming how we create and use brand systems

UX Research Field Guide

An in-depth, beginner-friendly guide on how to conduct effective user research, from UX research plans and recruiting to methodology and analysis.

Frutiger: from a dot to the Paris airport

Balancing black and white, developing a universal language, and deconstructing what made Adrian Frutiger the designer’s designer.

Mental Models: why expectations drives user experience

This case study shows you how to use Mental Models to improve your product’s user experience.

Guidelines for Designing an In-Car Voice Assistant

Voice assistants can reduce driver distraction if they are designed well. Here are concrete guidelines for designing a voice assistant for drivers.

Designing Better Inline Validation UX

How and when to validate input inline, how to deal with empty inputs, and why it's important to always prioritize copy-paste UX.

What a 52-year-old watch can teach us about UX and Digital Product Design

A look at cutting-edge watch design of the 1970s and the lessons we can learn and apply to UX and digital product design today.

Why Designers Quit

Why did you quit your last job? This was the main question in my recent study I did with designers.

Accidental Dismissal of Overlays: A Common Mobile Usability Problem

Overlays often need to be dismissed in a manner that goes against users’ expectations.

Design 4.0: leading design in the new industry

Is there a need for designers to up their skills and knowledge in the new industrial revolution?

Why Figma’s acquisition is bad for designers

Figma took on a giant, now it’s part of their team.

We love to hate Clippy — but what if Clippy was right?

How Clippy shaped the design world.

Designing for Trustworthy Automation

Lessons from creating the UX of a virtual assistant.

Zeigarnik Effect: Why it’s hard to left things incomplete

Learn what the Zeigarnik Effect is and how to apply it to improve your product without relying on unethical dark patterns.

UX Pattern Catalogue

A catalogue of UX patterns and observations for software, tooling and interface design.

How Games Can Give Insights and Solutions to UX Problems

Anything you love can teach you lessons that apply to your work.

Infinite Scrolling: When to Use It, When to Avoid It

Infinite scrolling minimizes interaction costs and increases user engagement, but it isn’t a good fit for every website.

UX analysis of HBO Max: the worst-rated streaming service

HBO Max suffers from poor UX judgement, a lack of finesse and a focus on style over function.

It’s fun to write software that serves no serious purpose

Doodling, sketching, and mucking around with computers have weird and deep pleasures.

Five areas Figma need to improve on to stay a step ahead

Figma are dominating the product design tools space, but here are five areas I think they need to work on to maintain their market lead.