Your design system needs an enforcer
Although design systems promise consistency, most still fail without someone actively enforcing the rules and making teams follow them.
Although design systems promise consistency, most still fail without someone actively enforcing the rules and making teams follow them.
The story of the little plastic safety cover you have to move out of the way before you press some button of significance.
Making changes that actually work instead of optically sounding impressive.
Wait, we have AI now. We don’t have to say no to 1,000 things. We can say yes to all the things — generate them all, simultaneously!!!1
Most design system roles are design-focused, but the biggest value comes from code. Are we building design systems, or just designing them?
Instead of wanting to learn and improve as humans, and build better software, we’ve outsourced our mistakes to an unthinking algorithm.
Designlab surveyed 200+ UX and product designers to see how AI fits into real workflows. Download the full report.
How they are different, what purpose they serve, and how to choose the right one.
Maybe if we repeat this every day, we'll eventually internalize it.
The world is divided into two groups: people who know how to take screenshots in a Mac, and...
An opinion on why we shouldn’t switch to the smallest design too early.
Build agent systems for humans instead.
Why RSS readers look like email clients, and what that’s doing to us.
‘What do you think?’ without a position isn’t a question — it’s a task assignment. State your opinion first.
With certain skills you have to "use it or lose it" seems intuitively and empirically sound.