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Category: Design Systems

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Notes on maintaining an internal React component library

A collection of my thoughts on maintaining a component library as part of an existing design system used by a large number of frontend applications.

The 2022 Design Systems Survey

Why are design systems useful? Designers and developers from more than 20 industries tell us about their design systems and their uses.

The Folly of Design System “Foundations”

The idea of “foundations” is one of the biggest threats to creating a design system people use.

Component Encyclopedia

Explore the world’s UI components to learn techniques that actually work

Why most design systems implode

We asked Brad Frost if design systems are still relevant in 2022.

Declarative design systems

Is your design system really a system …or is it more like a collection of components?

Storybook 6.5

New workflows to make you more productive.

Naming colors in design systems

How language brings logic to a subjective topic.

Designing with coded components – as easy as 1-2-3Sponsored

The next step of prototyping with coded components is around the corner! Import, design with, and manage interactive UI. Try Merge Component Manager.

The “Dark Yellow Problem” in Design System Color Palettes

Designers try to strike a balance between “yellow being yellow” and meeting the accessibility requirements.

Figma plugin for Storybook

Compare design specs vs implementation to speed up your team.

Around The Artifacts Of Design Systems

Design systems aren’t ever a finished thing — it’s a journey. How we go about that journey can affect the things we produce along the way.

Reasonable Colors

Reasonable Colors is an open-source color system that makes it easy to build accessible, nice-looking color palettes.

Design Systems Aren’t Cheap

You can save a lot of money by jump-starting your design system with Web Components.

Euclidean design model

A tri-dimensional abstraction model for interface design system thinking.


Gestalt is Pinterest’s design system.

Atomic 2.0

Atomic Design is a methodology for both design & dev. I’ve found that the hierarchy of elements is interpreted differently from person to person.

How we organise our Design System libraries

Figma Librairies are the invisible backbone of our Product or Brand Designers’ daily delivery.


Workbench design system contains documentation, tools, and standards that enable us to develop experiences for Gusto’s platform.

UXPin Merge: Build fully interactive prototypes in just minutesSponsored

Prototype with true components and save time on adding interactions. Use UXPin Merge – design with the same elements your devs build products with.