Never mind the prompts, here’s the thinking
A year rebuilding my studio’s entire design process around AI. It didn’t make us faster, and that’s exactly why it worked.
A year rebuilding my studio’s entire design process around AI. It didn’t make us faster, and that’s exactly why it worked.
Or how we refactored half the business to fix a janky script.
This illustrative logo for a chain of Japanese restaurants caught my eye. Designed by Egor Zhgun of Art. Lebedev Studio.
How we built a cross-browser glass effect for the web, and how it shapes a family of components.
Identity, logo, wordmark, packaging and typography for CBD beauty brand Juana by Made Thought.
Industrial design of computer hardware for professional environments—a case study.
A digital story about extinction that people could actively explore.
9 states. 772 cities. 28 million inhabitants. Among us, the largest tropical rainforest on the planet.
How massive data processing and high-performance code can solve a singular, poetic curiosity.
What happens when you treat an AI as a participant in its own cognitive architecture.
A look at the design principles that guided Every's smart dictation app from desktop to iPhone.
An identity that captures the legacy of Wright’s designs, the community built through the organization, and the immediate necessity of their work.
When you realize that the physical form of objects can be defined by digital bits, it opens up unbounded possibilities.
How Khan Academy rebuilt its graphing tools to be accessible for all learners—including those using screen readers, keyboards, and assistive tech.
HEX builds a sound wave typography system for Maple’s voice AI research.
What would it look like if Hogwarts were reimagined for a new generation?
Figma came to Play Studio to help debut one of their latest products, Figma Sites, including a highly visual template gallery.
The largest chapter of AIGA has launched a new identity and strategy designed to strengthen its role as a civic space for design.
The v0 engineering team breaks down the challenges and decisions behind building the v0 app for iOS.