The five best design links, every weekday

Category: Essay

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kooslooijesteijn.net

Are design ethics useless?

There’s something very off with the user-centeredness of design.

blog.jim-nielsen.com

Making a Website is for Everyone

Writing about the big beautiful mess that is making things for the world wide web.

doc.cc

Taste

On subjectivity, gatekeeping, and the risk of leaving design industry terms like taste undefined.

adactio.com

Permission

You have the power, not Google.

ericwbailey.website

My jeans’ metadata may outlive the company that sold them

This is the thought process that kicks in when I look at a something as mundane and everyday as a pair of pants…

chrbutler.com

Gestalt Principles of Design – Continuity

The Gestalt Principles of Design are a set of concepts and guidelines drawn from gestalt psychology.

chrbutler.com

Gestalt Principles of Design – Similarity

The Gestalt Principles of Design are a set of concepts and guidelines drawn from gestalt psychology.

world.hey.com

Two visions of the future

What an interesting moment. We’re staring at two distinctly different visions of the future.

alex.miller.garden

Grid World

When I was a kid, my dad gave me a piece of paper with a grid printed on it.

lessons.design

Lessons of Design

The musings of a designer on why he designs the way he does and what he’s learned along the journey.

technologyreview.com

Design thinking was supposed to fix the world. Where did it go wrong?

An approach that promised to democratize design may have done the opposite.

pluralistic.net

Tiktok’s Enshittification

Here is how platforms die: first, they are good to their users; then they abuse their users to make things better for their business customers.

kadlac.com

Minimalism is boring

Unlock your own creative taste, and splatter your experiences into a sea of blank canvases

paulstamatiou.com

Craft

Thoughts on elevating product quality.

matthewstrom.com

Ballet Dancers and Shot Putters

Why design isn’t always creative, and why that isn’t always a bad thing

medium.com

Designing for “Delight” is Dead

The ultimate goal of product design has to be well-being — not delight.

ralphammer.com

J.J. Gibson—The meaning of the world

Are we cut off from the outer world, trapped alone in our personal experience?

uxdesign.cc

Design 4.0: leading design in the new industry

Is there a need for designers to up their skills and knowledge in the new industrial revolution?

doc.cc

The aesthetics of our new fictions

Visual symbols are powerful ways to make social constructs —from fashion to government— feel legitimate, trustworthy, and familiar.

ethanmarcotte.com

Truthish

On design systems and this idea of “a source of truth.” Whose sources, and whose truths?